- anomaly
- fusion reactor controller
- 2x matter decomposer
- 16x machine hull
- 9x fusiom reactor soil
- source of matter (cobble generator)
A resource hog is a modified version of a pig that represents a resource. The resource hog can help generate resources for the player through the following two ways.
- Killing the resource hog. This causes it to drop bacon which can be converted into the resource. By default one to three bacon will drop, and they are worth one of the input resource each.
- Digging for truffles. If the resource hog is in a valid dimension and is standing on top of a block that it can dig through, it will start to dig up truffles. These truffles can be turned into the resource without killing the pig. By default four truffles is equal to one input resource.
To get a resource hog, you need a normal pig and a bucket of mud. By default a bucket of mud is crafted with a water bucket, a piece of dirt, and one of the input resources. Applying the bucket of mud to the pig will start the conversion process. Alternatively you can get a spawn egg for the hog, however this option may not be available in your modpack.
So, I think we should probably start getting all of our little tips and tricks setup in a nice neat little post so, I'll kick it off with some of my notes I wrote down while I did not have internet.
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Get a market ASAP, you will need to get some passives grown via the mob seeds, and you have two ways to do it, either craft them with the apropriate parts or, purchase them at the cost of corn, corn seeds will come from the grass you get when you bonemeal grass. Before anyone asks, you need grass blocks can be crafted.
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Mob farms are nice, but not needed early on as other skyblocks, I completed my entire first tab without having a dedicated mob farm and I only killed off a few mobs that spawned due to me forgetting to light up something that just went too dark
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Cobalt and Ardite trees are probably the last two trees you will get, dont go the deep mob learning route, just head to the Nether and pick up the ores, it is not a void world.
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Apothesis is in this modpack, it makes the super tall cacti and sugarcane, dont forget to pair these items with your SNAD, to improve the rate of growth to about x2 (Source: I watched my SNAD cane grow twice as tall as 3 of my sand cane.)
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Integrated dynamics / Integrated tunnels is an awesome mod when it comes to logistical transportation, the only thing is that it can get a bit tricky when it comes to creating rules. If you can master the basics and follow the guide (It DOES NOT provide rewards for achievements due to modded achievements)
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Integrated Dyanmics also has a powerful battery that is easily scaled, (2 menril blocks, 6 menril chunks, and 1 block of redstone) that when crafted has a max capacity of 1M FE. This battery can be crafted with another, to create a single 2M FE Battery, I dont know how big of a battery you can get but, 72M was awesome. Whats more awesome is that this battery can act like a portable battery and keep your matter overdrive guns powered up. 72M FE allows you to dominate a lot of faces.
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Culinary Construct is in the modpack, it is like Tinker's Construct but, for sandwiches. My normal goto baseline sandwich is Doughnut (or cookie) bun, Bacon, Cookie (or doughnut), Carrot, Baked Potato, Menril Berry. 4 out of 6 parts grow on trees or, you could use apples for another tree food, carrots grow quick and this only requires 1 item to be cooked, overall this is rated for 11 hunger and 14 saturation. Be mindful that any effects the food gives you, will still pass. Putting ironberries into your sandwich is not recommend but, a slimedrop, heartroot, and menril berry sandwich may be useful for lots of quick buffs or, use cake for a quick and powerful sandwich (Doughnut and cake is 9 hunger and 42 saturation)
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Party Pickaxes made their way back, stupid fast, stupid durable and it can also make cake. Takes Obsidian, Iron, sticks, and a diamond to make. Cyclic Magma Anvil(recommended) or Powered anvils can repair this magical tool as well, Hooray Cake!
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The Barrels, Drums, Storage and more mod is a nice change from Storage drawers but, did you know that you do not need to craft any size upgrades besides the 64x? Upgrades are all addidtive, meaning I can just keep slamming in the 64x upgrades (at the cost of wood) until I hit the max size.
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Also with the same mod, Shipping containers may take 69 iron ingots (and an iron bar) but, it is a 2x2x2 block that can hold 27 crates
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Trees are your resource production early game and, hopping bonsai are magical however, you can get overwhelmed with resources and, not every tree is created equal. The Packager from Cyclic is useful in many cases when it comes to the trees. Please note, I try to avoid waste early and mid game, I normally try to use as much stuff as I can
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Zaregistroval som problemy s Twitch klientom cez ktory sa nedaju nainstalovat nove modpacky.
time in a bottle
novy seed pre enigmaticu 2 expert: 1847061377408258489
vyrobil som zopar gatlingov a spravil nejake designove upravy zakladne. V mining dimmenzii som pridal 2 High Voltage Solar Arraye a jeden Matter fabricator. To mi umoznilo zrychlit vyrobu / spracovanie scrapu
autocrafting pelletov?